The Battlestar Galactica Fan Club Co-President Shawn O'Donnell "BGR" (bgresurrection_1999@yahoo.com)recently spoke with Graphic Designer David Guivant (busterhawk@hotmail.com) from Queensland, Australia. His work is also featured on this site in the Featured Artists Section.
BGR: To start with...what got you involved in doing
artwork?
DG: I have been drawing since I was a kid. So that
would be 24 years now. I was the type of kid who liked
to stay at home, watch TV, read and draw.
Art is not very popular back home so people suggested
that I find something else to do professionally and
keep drawing as a hobby.
My primary focus was to have a safe future, and have
financial stability and as well please my parents.
So I went on to study Engineering, but I was very bad
at it.
I failed my engineering studies. I noticed that some
people used to respect me more when I was doing math
and physics.
When you tell them that you draw or like Sci-Fi, they
don't really respect you
anymore.
So I decided that I would not let people decide for my
future, have a bit of self esteem and do what I do
best as a real job regardless of what people have to
say.
I did not see my future in New Caledonia anyway. I
looked for tertiary institutes that would train people
so that they would be eligible to work in the comic
and trading cards industry in America.
I wanted to have an English education so that I would
be able to work in the United States.
I found the Joe Kuberts School of cartoon and graphic
arts interesting but that was way beyond my parents'
expenses.
I went to study in Singapore for a year and now here I
am studying Graphic Design in Brisbane Australia.. at
Griffith University, Queensland College of Arts,
struggling to break into the movies, trading cards,
RPG and comics industry and at the same time updating
my portfolio constantly in order to meet the demands
of companies.
BGR: Tell us about some of the artwork that you've
done...in other words, how would you describe them?
DG: When I was young I used to draw what I liked. As a
matter of fact I still do.
I went through different phases, I used to like
dinosaurs, cats, horses, battleships, airplanes and
space ships…I could draw Spitfires, Tomcats , F4
Phantoms and Aircraft carriers. I also noticed that
people always asked if I would copy or do it with my
imagination? There is always a misunderstanding in
that matter.
My work isn't about that, I don't consider artists as
geniuses or gifted people.
I do not draw to show that I can draw without a
picture or "cook to show that I can do it without a
recipe."
I draw in order to show what I like and to express who
I am as a person or as a human being, it reflects my
skills and ability to solve problems and communicate a
message visually in an interesting and original
way...That's the primary basis of art and design and
that's how I would describe my work.
BGR: Sci-Fi seems to be the basis of you're
work...why is that?
DG:I have always liked Sci-Fi. When I was a kid Sci-Fi
was about space,
Lasers and spaceships. But when I grew up, I
discovered that it was more about people and who they
were.
Behind all that smokescreen and fireworks there is
always a great story and a great message and I do like
things that are out of the ordinary.
As I mentioned previously, my work reflects who I am
and what I like.
I'm into Star Wars, Star Trek, Battlestar Galactica,
Buck Rogers, X-Files.
That's why the basis of my work is Sci-Fi.
BGR: Do you think that there is more room to explore
artistically doing Sci-Fi?
DG: That's an interesting question. Yes there is
always room to explore
artistically in Sci-Fi.
I have a project for a
comic book called Legendary Wings and Outzone. I'd
like someone to pencil, ink
and help me write some of the stories. I am more
comfortable doing plots, covers or individual artwork
or designs for trading cards then separate panels.
I am sure that there are things in there that will be
familiar to people who read novels but I have ideas
and plans that that haven't been seen before in comic
books.
BGR: Have you had your work published professionally
yet?
DG: Yes I have but none of my Sci-Fi work, except for
a Spider-man poster that I
did for the letter art competition in Wizard.
BGR: What are your hopes regarding your work?
DG: I hope to break into the:
Movies
Trading Cards
RPGs
Comic Books
Regarding my work, as a consumer and Graphic Designer,
I would say that the
logical thing to do would be to look at what kind of
products I buy or consume, understand it's potential
as well as it's
significance and hope to work for the companies that
create these products, understands it's rules and
policies and contribute to it's success and mine as
well.
I am constantly upgrading my portfolio and
re-evaluating myself as well.
It is good to read interviews and find out about the
people that are already working in the industry
because they are the ones that set up the standards.
The internet is a useful tool for that
matter.
Like Richard Hatch mentioned at a convention,
talented people with a common
interest and goal can team up together and produce
something really great.
BGR: You've done some terrific renderings based on
Battlestar Galactica, what can you tell us about those
in particular?
DG: I used to watch it as a kid but I didn't really
have much memory of the show.
So my work reflects what I am discovering
about Galactica.
The first one is called "Memories of
Galactica".
My first memory was that I came back home early from
school one afternoon and decided to watch TV. I was
saying: "Hey, that's the guy from the A-Team!"
That was Starbuck (Dirk Benedict), he was in jail and
a prisoner was asking for his name?
He was wondering what Starbucking means?
I remember that Apollo and Boomer came to rescue him.
I really liked the blue flames that came out of the
Vipers as well as the beautiful ladies on the show.
The second one (Image) is called Adventures of the
Colonial Warriors.
Mr. Chris Rixon, who is Brisbane's biggest Galactica
Fan, invited me to his house to watch an episode of
Galactica where Captain
Apollo crashed on a planet.
(The Lost Warrior), There was a Cylon on a horse and a
cowboy town.
I learned a few things about Colonial Warriors, and
how their patrol missions were extremely dangerous.
Apollo can die anytime if he's not careful.
I borrowed Armageddon from him and really enjoyed the
story.
I also look forward to do some posters based on the
novels.
BGR: You're "Return of Starbuck" was excellent...what
led you to the creation of that?
DG: In Brisbane 1999 I went to my first convention.
Yes, it's my first time.
I really like to do movie posters. When we saw The 2nd
Coming, it was exciting,
fantastic, it was so good. Richard Hatch
screened it 3 times.
At the end of it we all stood up and cheered the guy
Of course people had lots of questions for Richard to
answer. One question was "Where were all the other members of the cast?".
Richard told us that he shot the trailer whenever he
could.
Dirk was in Montana shooting another movie. And of
course the trailer was promotional and it was to show
Universal the potential of Battlestar Galactica.
Another was "Will Muffit return?", as some of the fans
noticed that there was no humor in the trailer. Richard mentioned that the tone of the movie was very
dark and Muffit isn't
in there, and that there would be different colors of
uniforms for each squadron but for budget reasons there
are only a few colors.
There are new spaceships like the Scarlet Viper but
they are not in there. The also asked "What About the plot?",
I remembered Baltar saying: "Your friend is dead!!"
Apollo replied: "No! Starbuck is alive and I know
it!!!"
Richard explained that Starbuck has been kidnapped,
probably by the Cylons?
The Viper pilots would then rescue him and smash the
Cylons in a huge space battle at the end of the movie.
But the humans will not find Earth at the
end of the film.
And the Cylons will not be entirely destroyed.
Richard outlined his plans to do a TV show for 5
seasons and do a movie each year.
We also asked him about the new pilots in the trailer.
Richard Hatch did not want to spoil the fun by
revealing everything but he also told us about the new
generation of starfighters that involves Troy and
Dalton, Starbuck's Daughter.
The old generation would do push ups with the new
generation.
The new starfighters are not yet prepared for a battle
against the Cylons because there has been a period of
peace for 18
years.
There would be a civil war among the humans who are
tired of running away and want to settle down.
Then the session was over and we started lining up for
Autographs.
I had the pleasure and honor of meeting Richard Hatch
and Sophie LaPorte.
Richard was very patient and wonderful and gave each
fan equal time and opportunity for questions and
discussions.
I asked him if he was looking for a Graphic
Designer, he said that indeed he was always looking
for talented people to work on his projects.
He and Sophie were very patient and understanding.
As I am from New Caledonia I was able to chat with
Sophie in French for a while.
As I mentioned in my first sentence, I really like
Move Posters.
During the promotion the only souvenir or memorabilia
were pictures from the old show. There was nothing
that I could show my friends (who didn't turn up and
now regret it) about Richard's trailer.
So I decided to synthesize all those things that he
mentioned above and do a movie poster based on The 2nd
Coming so that people who missed the convention and
didn't have access to the net, could have an idea of
what The Second Coming looks like.
The more substance I get, the better the poster will
look like.
People (From Brisbane) who went to
battlestargalactica.com and looked at the
pictures, found the site okay, but the poster had
more positive effects on them and can be used as a
teaser as well.
I think the first thing that you collect when you like
a movie is the movie
poster itself. Everytime you look at it, it brings
back good memories, flashbacks…
I wanted to emphasize on the huge space battle by
putting in lots of Vipers but
I decided that the lack of space on top would restrict
me of that idea so I
employed the old Graphic Designer trick by putting the
Squadron logo behind.
A logo is like a symbol, a flag which is a very
powerful device that speaks for itself.
And the reason Starbuck is at the front is because
Richard mentioned that the plot was about rescuing
him.
So it would make sense to have Starbuck at
the front since the poster itself is called: The
Return of Starbuck.
I also learned in my experience that it is not always
where you work that is important but who you work with
and how nice people
are. You obviously respect people who are nice and
makes you want to produce better quality work as well.
BGR: How long would you say you've been a fan of
Battlestar Galactica?
DG: I am a new fan actually, I watched it when I was a
kid and enjoyed it but I've got more memory from Buck
Rogers and Buck Rogers went for more than one
season.. There were not many products that were on the
market here in Australia except for the comic book by
Rob Liefield.
I think that a TV show needs lots and lots of
merchandise to generate interest.
There was a rumor that Glen A. Larson was doing a
remake and Richard had a cameo in there. I did not
like the idea of a Larson remake and Thank God Richard
has better plans for Galactica and helped clarify
things about the new movie at the convention.
When I saw the trailer of The 2nd Coming, I
told myself that this was great and I'd like to be
part of this.
So the next day I went to look for everything I could
find on Galactica. I managed to find The first and
second movie on video and realized that the effects
were very good and they still are, compared to some
recent TV shows. It is a shame that it got cancelled.
I can say that Richard Hatch has convinced us about
the potential of the show and has a new supporter.
BGR: What would you like to see for Battlestar
Galactica in the future?
DG: Richard told us about his plans about Galactica
and I'm sure he spoke for
all of us. I am sure that he will bring the same
contribution and passion to Galactica the same way
screen legends like Leonard Nimoy, William Shatner and
Jonathan Frakes did for Star Trek.
I hope Universal Studio will understand that and make
it a reality.
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