
|
This is the audio to Richard Hatch's (RH) appearences on The Backstage Live Radio Show. It is hosted by Joe Scheibinger (JS) (joe@thesurf.com) - (Photo on Left) and it was on KFIZ from Wisconsin on 10/18/2000 . This interview has some of the latest information on the revival effort and Richard's new BSG novel. There is also an appearance by Shawn O'Donnell (SO) near the end of the interview where he discusses the Battlestar Fan Club! Special thanks to Joe Beaudoin (JoeBeaud2@aol.com) for transcribing this exstensive interview. Be sure to check out Page 5, it features an older panel discussion from 2/2000 done with P.N. "Pat" Elrod and Richard.
|

*For ASFs, you will need the latest Microsoft Media Player w/The MPEG 4 V3 Compression Codec.
JS: Oh yeah! [For] over twenty yahrens a special science fiction television
series has captured the hearts and minds of fans worldwide. It was called
"Battlestar Galactica". And over twenty yahrens later original series star
Richard "Apollo" Hatch-remember Captain Apollo?-is endeavoring to bring back
the show.
With two Battlestar Galactica novels, "Armageddon" and "Warhawk", published
and a third one pending release, Richard is continuing to chronicle the
adventures of the wayward Colonial Rag-Tag Fleet from the destroyed 12
Colonies as it searches for the Thirteenth Tribe and Earth. Richard Hatch,
ladies and gentlemen, has appeared in many, many television and movie-it's an
incredible career. With "All My Children", remember All My Children back in
the 70's? He was Philip Brent; he was the first Phil Brent. "The Hatfields
and the McCoys", 75; "The Streets of San Francisco", 72; "Mary Hartman, Mary
Hartman"-which was one of my all-time favorite shows. That show was
absolutely brilliant-1976. And, of course, "Battlestar Galactica". The series
started in 1978, and with a little help from you, our listening audience
here, Battlestar Galactica will hopefully come back again. In fact, there
seems to be a trailer in the can, and were going to talk about that and all
kinds of great stuff coming up with the man himself: Captain Apollo, Richard
Hatch.
Good morning, Richard! Welcome to Backstage Live!
RH: Hey, good morning! It's great to be here! By the way, you forgot Jan
Berry, "Deadman's Curve".
JS: Jan Berry, Deadman's Curve! I have the whole bio in front of me. The bio
is fabulous.
RH: Thank you.
JS: Incredible history. Incredible! First off, congratulations on Battlestar
Galactica, one of the most believable science fiction shows ever written.
There's no question.
RH: It's an amazing show. Like Star Trek, which was done over thirty years
ago, it has such a loyal following that it has never gone off the air.
Syndication has kept it alive, playing all over the world for the past twenty
years, and, I believe, it's unheard of for a show that only went twenty-three
episodes. And the only reason for that was because a show of that magnitude,
very much like Star Wars-not the story, just the magnitude of it-was very,
very difficult to do for television back then because of time and expense.
JS: Can I ask why Battlestar Galactica discontinued?
RH: Because exactly what I just said: the money. They could not afford [it].
It took normally seven-days an episode for most shows. This show took ten to
twelve days because it was just too big, too large for television. Usually
movies, a project like this, [takes time]. They have three months to film it.
Here we have seven days.
JS: One of the questions I asked you that question was-you know, I've been a
big Battlestar Galactica fan-[because] I remember when it was taken off the
air there were rumors out there that it had something to do with Star Wars
episodes.
RH: No. They, Fox and Star Wars/George Lucas, had taken Galactica and
Universal to court. And they lost. Just like every other show, we're always
inspired by something that we see, and George Lucas, if anyone read any of
the Japanese novels, a lot of Star Wars was based off other projects he had
read. Not that Star Wars was exactly like them, but they were inspired by
them.
Science fiction had a difficult time getting on television, until the success
of Star Wars. And then lots of projects that had been written or developed
even before Star Wars can now be given the green light because of the success
of Star Wars. So Battlestar came on as a result of the success of the show,
but it was a totally different story and never had any show had the ratings
that Battlestar had in that year.
JS: The casting was fantastic. You couldn't have picked a better cast and
crew, and everyone was believable. And especially Lorne Greene. Holy Cow!
RH: You had an incredible cast of people. Who would not want to have Lorne
Greene as the patriarch, the father of the Fleet? The great commander of the
Fleet. And I think we were fortunate to have him.
JS: One of the things I liked about Battlestar Galactica the best was the
fact that it really mirrored things that were in the Bible. There was the
good side, the bad side. All the books of the Bible.
RH: I think all good movies, all good things, if you ever looked at it and
broke it down, it's always good against evil. You know, the light against the
dark. It's that continuing struggle and battle for Humankind to somehow find
the way to bring everybody together to survive against incredible odds. And,
in doing so, they come together and forge together to become a nation. Look
at Moses and the Israelites, traveling around the desert for forty years, why
did it take so long? In a sense, it was kind of a test to bring that group of
people together, to develop their strength, to develop their camaraderie, to
learn how to work together so they can survive; and everything that's ever
happened in this world has taught people how to move through their biases and
prejudices, learn how to love and do exactly as the Bible says: "Do unto
others as you do unto you."
JS: Battlestar Galactica had a little of everything. A little romance, a lot
of mystery, it had everything. Everything you wanted was in Battlestar
Galactica! Please excuse me if I get a little excited!
(Laughter)
RH: I would have to say that science fiction-a lot of people think that it's
weird, strange monsters, creatures but the best of science fiction is
written by some of the great scientists, mathematicians, some of the great
thinkers of our time. And, in many cases, like Jules Verne and many others,
they were visionaries. They were able to look into the future and just by
common sense: looking at where science would go, looking how our civilization
was evolving. They could, in a sense, kind of look into what might happen and
great science fiction is very much that. It takes a lot of science, in that
it looks into the future and projects theoretical probabilities and
possibilities of what might happen.
And then it brings in the human factor in there, and they explore its
relationship. Life is about people and putting them in extraordinary
circumstances which brings the best and worst out of people. And that's what
creates drama, that's what makes us want to look at it, and I think
Battlestar has the best of both. The best of theoretical probabilities,
exploring that concept, it has mythology, and it also has character, humans,
beings struggling to survive and I think all of us could relate to that. [A]
great heroic journey that the crew of the Battlestar Galactica were on. [sic]
JS: And the best special effects of its day.
RH: Well, we had John Dykstra, who did all the special effects for Star Wars
who came on board for the first twelve, thirteen episodes. And then, back
then, special effects were really in their infancy in terms of the new
technologies, which later developed and made it possible for lots of other
shows to come on the air that couldn't have gone on twenty years ago.
Because, again, the time and expense to do it was outrageous!
So, today, Battlestar could be done for a lot less money than it was done
back then. And that's twenty years ago! And, today, it could be done for
seven days. It can be done on the right budget without losing the quality and
probably increased and improved on the value.
I did that with the new trailer that I went out and filmed. Which I leveraged
my house, I paid for it on my credit cards, but the key was for a much lower
amount of money we were able to put hundreds of thousands of dollars of
quality on the screen as a result of doing it the right way. That means, you
know we had CGI, special effects guys all over the world that were big
Battlestar fans who came onboard to help us for free. We had them building
models, creating stuff, doing design work and then we had a whole team here
that had grown up on Battlestar who were willing to work on the show
basically for free.
We filmed and developed, and put it together and blew everybody away.
Everybody laughed in my face when I said, you know, that the only way to
really show what a new Battlestar show, Galactica project would look like is
to do it. So we did it. And it blew everybody away.
We've traveled around the world with standing ovations.
JS: Richard, how did this all start. How did Battlestar Galactica get off the
ground?
RH: Well, I would say that way back when Glen Larson, the producer of many,
many shows-[and] with the success of Star Wars-I think he had a thing called
"Adam's Ark" which was a show about a journey of a group of humans traveling
from Earth out into the universe. But I think after Star Wars, he kind of
reworked the premise, and developed it into Battlestar along with another
producer, I believe, who was working on the project with him. I think they
went to Universal the day after and said, "Hey, you know, right now there's
never been a better time to bring a show like this on the air." And I think
they made a deal with them a couple of days [after] to do Battlestar, and
then they began signing up the people.
I was asked to audition, actually, in the beginning. But I never did, because
I had the same illusion a lot of people did. I thought, "You know, how are
people going to do this for television?" And television so often takes
wonderful movies and then it doesn't do a great job of turning it into a TV
series. I thought they're going to do this science fiction space extravaganza
for TV, and it isn't going to be too good. I turned down the audition, only
to, six months later, have Glen Larson come out and take me out to a
restaurant. Basically, they had gone through everybody, and for whatever
reason they didn't find the perfect person. And I think I just happened to be
in the right time, right place and they took me out and I basically looked at
the script finally, looked at the pictures, the artwork, and thought "Boy,
what an extraordinary project they were working on here," and I was blown
away.
I had no idea how good it was and, fortunately, I said yes and the rest was
history. Never before has a show been [the] highest, most successful show
ever done on TV. It was publicized around the world on the cover of Newsweek,
TIME, every major publication and it went out and got the highest numbers any
network science fiction show that ever gotten, ever. We were in the Top Ten
for just about half the season.
JS: And I can tell you never regretted that decision, I can tell by the sound
of your voice.
RH: Well, you know something? I'm not just an actor. I'm a teacher, I'm a
speaker, I'm a writer. I write books; I teach; I lecture all over the country
for corporations, businesses as a professional hobby. But I love science
fiction. I don't like corny science fiction, but science fiction that
explores scientific probabilities and dramatic probabilities.
Science fiction, the best of it, is the best drama ever written or read. And
what I like about it is that it puts situations into a fresh context where
you can look at it from a new perspective, and maybe learn something; see
something that you've never seen before.
You know, it's not corny, that monster B-movie science fiction type thing
that most people associate with science fiction. [sic] But that onus is
changing, and some of the best actors of our time are all in science fiction
projects, and now they're starting to respect those shows.
JS: Let's explore the new Battlestar Galactica and find out if our listeners
can help in any way get this thing off the ground. Maybe a little
letter-writing campaign. We've done it before with other shows. Also,
Richard, I want to talk about your radio connection. You still have your
radio connection?
RH: When you say radio connection, what do you mean?
JS: Your show. Your weekly relationship show?
RH: Oh, no, I'm not on that show anymore, actually.
JS: Oh, really you're not?
RH: No-no. That was called-what was it called?-"Love Works".
JS: "Love Works"
RH: Yeah, I've been traveling though. I just, actually, did a John Denver
memorial up in Blackstaff. Because I was a big John Denver fan and he had
established Windstar to create a more sustainable future. Actually, I was up
here hosting that event.
JS: I would like to talk a little more about that too, because we have a lot
of John Denver listeners in this area. We just did a show on John Denver here
last week.
Richard Hatch is with us. Of course, everyone knows Richard Hatch from
Battlestar Galactica and many, many other great movies, including "Iron
Thunder", 1998. I had no idea that you were in there, Richard. Who did you
play in that one?
RH: That's not the final project. The thing that I just finished is called
"The Ghost". Michael Madsen, Brad Duorf, Cary Tagawa. It's a new movie
coming out this year.
JS: Wasn't Iron Thunder that Air Force One.
RH: No, that was a totally different project.
JS: Oh, okay. "The Ghost" is coming out when?
RH: "The Ghost" is coming out this year with Michael Madsen, Brad Duorf, Cary Tagawa. Brad Duorf is in "The Lord of the Rings", this new movie coming
out. Michael Madsen everybody will know from many, many movies.
JS: Okay. You're bringing back Battlestar Galactica. You're really trying
hard to bring back Battlestar Galactica. You also have a force of people that
absolutely adore the project and they're the ones who contacted me.
RH: We're developing, believe it or not, I started about three years ago,
four years ago, working on bringing back Battlestar Galactica. Then we
started writing. I wrote the comic books, developing the books, and I started
going to Universal to see what could be done. And, actually, I put together a
consortium of investors and we went into Universal, offered to buy it,
offered to do a CD-ROM game, we offered a number of things and Universal
could not really make a decision. They seem to have a lot of problems and
confusion around Battlestar, rights issues and a bunch of stuff they seem
very unclear on. Not in terms of ownership, but just in terms of what they
call "Separation of Rights", which Glen Larson, the original writer of the
story "Battlestar Galactica", was claiming that he had an interest in
Battlestar which came before. I don't know when it came or what point, but they
were
also trying to develop a project.
The reason what we were doing, which started three to four years ago, was we
wanted to see what the fans told us: the original show back, not 1980. They
want to bring back the original characters, and my premise was to add a
generation born in space, our kids, growing up to become this extended family
in space; use the original designs, but add new technologies and update the
show, move it twenty years into the future and we're still searching for the
Thirteenth Tribe. And that's what all the fans on the web seem to want to do.
Glen wanted to, as he did with 1980, wanted to go another direction, wanted
to do a Commander Cain and the Pegasus story. We couldn't understand just
because the majority of the people we talked to thought that Battlestar, the
original show, had never been explored fully. It only had twenty-three
episodes, and it was kind of silly to go off again doing another tangent
without having really explored the main one.
So it turned into a little bit of an adversarial battle between their group
and our group, but we just said, "Hey, you know, we're for whoever does a
Battlestar projects we think is great. We just happen to believe that the
original show is what the fans want to see and anyone who wants to do a
Battlestar project is certainly welcome to do it, and Glen has every right to
do what he wants to do.
But I think there's room for everybody out there, and we wish him well, and
we hope that we can make a deal with Universal and do a series, or a project
with Battlestar. But our company is also doing other shows as well, we're
developing right now my own project, which is called the Great War of
Magellan, which is a new sci-fi show and we're moving forward. We've been
filming for nine months on that, and if for whatever reasons Battlestar is
tied up for the next year or two, we'll bring out The Great War of Magellan.
My feeling is that the time is coming that Battlestar will be coming back. I
don't think it'll be too far into the future, but the question is how will it
come back. We can't make that decision, Universal, as far as we know, owns
the rights to that ultimate decision about who does it. Usually a company
like that would like to do it themselves.
JS: Next time you have the argument about Battlestar Galactica and Pegasus
just bring up New Coke. Remember New Coke?
RH: What's that now?
JS: Just bring up New Coke. Remember what happened?
RH: Yeah!
JS: The name Battlestar Galactica is an icon, it's a-
RH: I know. How can you make Battlestar Galactica without having Battlestar
Galactica's essential themes? It just doesn't make sense.
JS: No, it doesn't make sense at all.
RH: The trouble is too many producers-you know, I don't default them, they're
always trying to second-guess the fans, and I don't think they listen enough
to what the fans want-they go and do what they want to do and, unfortunately
like so many writers, many times the person who creates something is not even
aware of what was so special about it. I think the fans out in the world are
very, very clear about what they loved about that show and, again, the key is
you want to grow something, add new things, but you don't want to lose the
very thing that made that show special.
JS: Take "Star Trek" for instance. The new "Star Trek" that's playing right
now is nowhere near, and doesn't have the special qualities of the old "Star
Trek".
RH: You know, the "Star Trek", when they brought it back twenty years ago
after it had been off the air for ten years. They were actually going to use
a new cast and turn it into a TV series, and they filmed for one day and the
fan response was so outrageously upset and angry that they actually stopped
production, hired back the original cast and turned it into a movie.
And that just goes to show you that if they made that a series, I believe
with a whole new cast, it wouldn't have made it because when they brought
back "Next Generation" was failing miserably-until they started bringing back
the original cast to guest star on the show, and brought the audience to
watch it.
The key is [to] use the heart and soul of the show to be a bridge from the
past to the future, and then as the future grows you don't know which
characters will be center stage or which ones will move into the porphyry.
Let the fans, let the people watching let you know what is working and what
is not. But don't sit there and guess the fans, and don't always try to turn
something into your own. Too often producers wanted to side with the
audience, who want-I remember Jerry Bruckhimer saying, either him or his
partner, that made a statement, you know, "We want to tell the audience what
we want to see," which is such an arrogant statement.
Producers need to listen to the audience to find out what they want, not tell
the audience what they want.
JS: You are absolutely right. Absolutely right. We just had another actor on
here last month, remember Sulu from Star Trek.
RH: Right.
JS: And he was on here. They were already talking about a new type of Star
Trek and bringing back some of the original cast. So you're right on track on
this. How can my listeners help?
RH: Universal has just been sold, believe it or not. We didn't realize what
was happening and why Universal seemed to be out stalling or having problems
making decision. But they just sold to a huge French telecommunication
company, Vivendi. I believe it's tied to this other company, Canal Plus,
which is a huge, huge company in France.
Battlestar was huge in France theatrically as a feature, they love it there.
So that actually bodes well for Battlestar, but right now I think the TV
rights are owned by Barry Diller and USA Networks. So you should be writing
USA Networks to let them know how much you'd like to see the original show
with the original cast. You should also be calling and talking to Universal
to let them know. Sci-Fi Channel is another big one, but you can find this
information at my website at BattlestarGalactica.com.
Also, for anybody interested, you can go to RichardHatch.com, which is
another web page, which talks more about who I am, what I do. I write
articles in publications all over the world and I teach and lecture, and find
out a little bit about that.
JS: How are your novels doing right now?
RH: The novels have sold out. We have novel one and two out, and then right
now I'm getting ready to sign a deal to finish the third novel and do two
more novels of Battlestar. Which will extend the story of the rag-tag fleet
twenty years in the future, searching for the Thirteenth Tribe and trying to,
in a sense, discover ways to survive out there in the far reaches of space
against incredible odds.
I love the premise of Battlestar Galactica.
JS: I do too, and that's one of the reasons I'm hooked on it and I've always
been a fan. Even the reruns are great. I love to see them again, I love to
see Lorne Greene. I understand that you're going to have Lorne Greene come
back as a hologram or something like that.
RH: We talked to the family and I wanted to somehow find a way to have his
presence in the show. We wouldn't bring him back. You can digitally recreate
Lorne Greene as a real character, they're actually creating a movie with old
stars that they're bringing back. For some reason, that's a little violating
to me and to the audience as well.
What I would like to do is to have him come back periodically as a hologram
where he, maybe, prerecorded messages or information about the ancient
Kobollians forefathers, what information he needs to impart. Maybe before he
died he prerecorded all this and, periodically, based on certain timeframes
maybe that information is supposed to be brought forward. That would kind of,
in a sense, expand the show and we can do that with Lorne Greene. We can,
literally, have him speak new words, we can have him in a holographic form. I
think that would allow us to have him as part of the show from time to time.
Same thing with John Colicos, who played Baltar, everybody's favorite
villain.
JS: He did a good job.
RH: He was with the Cylons for so long and, who knows, maybe. The Cylons,
believe it or not, were always one brain, two brain, three brain-biological
brains but in technological bodies. And maybe they programmed John Colicos
into one of those drones or robotics, and therefore we can still have John
Colicos' personality as part of the show. And now, of course, he's really a
Cylon.
These are all creative ideas, but the key to me is the journey of these human
beings. Men and women having to fight together, work together, overcome
incredible odds together and really bonding and becoming the kind of family
that maybe we're missing in this world. You know, when people really need to
depend upon each other, they really, really come together and I think that
that family traveling through space, really working together is something
that could be very inspiring for people to watch.
JS: Absolutely. Richard Hatch, ladies and gentlemen, also known as Captain
Apollo on Battlestar Galactica. Thank you so much for being on Backstage
Live, I really appreciate it.
RH: Oh, you're welcome! I enjoyed it!
JS: Have a great day and good luck to ya!
RH: Thank you very, very much. Bye, bye!
JS: How'd you like that interview with Richard Hatch? What a guy, huh? And
what an incredible history of acting, and what an incredible show "Battlestar
Galactica". Do you like to know more? I have the co-president of the
Battlestar Galactica Fan Club on the line. Shawn, how're you doing?
SO: I'm doing really good there, Joe.
JS: Good morning to ya. Is it Shawn O'Conner or Shawn O'Donner?
SO: Shawn O'Donnell, actually.
JS: Shawn O'Donnell. There ya go, okay. Where're you located?
SO: Actually, I'm located out of Vermont.
JS: Oh really? What makes you such a great aficionado of Battlestar
Galactica?
SO: I think, you know, watching it as a child and it's just been a very
enduring show. I think is one of the most enduring shows that's been off the
air, just like Star Trek.
JS: You know, back when I was in the watcher it was in the news after the
last episode played, Richard talked a little about it. He kind of shied away
from it, but he did say a few things about it. I always felt that the Star
Wars people actually sued Galactica to take them off the air. Now, of course,
according to Richard, Battlestar won the lawsuit but he didn't really get
into detail. I'd like to know why that lawsuit was brought up.
SO: The reason why it was [brought up] was that the Star Wars folks felt that
maybe in some ways it copied Star Wars. That's the reason the lawsuit went
through. Of course, this is twenty years ago. I think it was just the timing,
really, obviously any show, any kind of science fiction adventure have some
of the same qualities. They're all in space, they all have spaceships. I
really don't want to get into the technicalities of it, but the fact was that
the lawsuit did fall through.
JS: You know what, there's something about science fiction that really goes
deep into the heart of a lot of television viewers, I, for one. But I like
realistic science fiction. There's some stuff out there that is so bizarre
and so unrealistic it isn't even fun to watch, it's a pain to watch.
The first Star Trek was great, the second Star Trek, I thought, was great, I
just love Jean-Luc Picard. This new Star Trek, it's ok, I'm not going to say
it's great. This year will be the greatest part, of course, because they will
find Earth. But the next one's going to be hot, Sulu is working on a project
just like Richard Hatch is right now.
SO: Right, the Excelsior project.
JS: The Excelsior project, and I think that one's going to be hot. Richard
touched on something, he said that he put in the original cast members, and
people will follow.
SO: Right, that's really the premise here and when you go and remake
something, and you don't incorporate what made it special, then you don't
have the show.
Star Trek found that out by incorporating and making sure that the original
cast is [in] with Patrick Stewart and etc. And it holds true with Battlestar
Galactica with the old crew with new faces, and update it without losing what
is special. Again it's more than special effects, it's the story, the
characters, and the themes and those original people. They're available,
they're here.
JS: What do you do in a fan club? You're the co-president of the fan-club,
what do you do in a fan club? Obviously it's all done by e-mail, the way it
looks.
SO: Right. What we do is try to encourage the fans, let them know that there
are other fans out there. Try to connect, because you're a lot stronger when
you're together. If people think they're one person here, one person there
then [come together, get news and information, interact with each other, talk
with the powers that be, get out there and write letters and we have members
all over the world.
JS: That's my next question, of course, what are you guys doing to help bring
back the new Battlestar Galactica and how can my listeners help?
SO: Well, the best thing is to do, I can give you a web address here for
people to go to is: BattlestarFanclub.com. The newest, most updated
information is there, they can also go to BattlestarGalactica.com.
There's also BattlestarPegasus.com, and I'm sure Richard probably
mentioned RichardHatch.com.
JS: Right.
SO: All these sites have up-to-date information. We're all linked together
and working together and it's great. We have people as far away as Australia,
Germany, and here in the States and Canada.
JS: Richard said that Battlestar Galactica was big in France too.
SO: Yeah. All over the place. It's just phenomenal.
JS: What about this infighting that's going on between Pegasus and Battlestar
Galactica?
SO: As far as the "factions", it's really the question of where the rights
belong and I think Richard's made a point over and over that he doesn't have
the rights. He never said he did. And, again, a legal issue that I know
apparently what is known Universal Studios has the actual rights to it and
USA Studios has the television rights. And certain parties are planning
something different, and it's basically an effort to find out where those
rights actually reside.
I wouldn't say so much as infighting, but that it's really that issue and
certain disagreements where that is and why. That's really the question.
JS: What do you think the chances are, Shawn, for this Battlestar Galactica
to come back and why?
SO: I think in one way, shape, or form things are very good. I think with the
fan involvement, enthusiasm, and Richard's hard work putting together the
trailer, going out to the conventions, meeting with people. I think the key
thing is for the fans to get involved, get out there and write letters. Get
involved with the fan club, involved with local groups, or just a variety of
things. With the fan involvement I think we have a chance.
JS: Possibly for next year?
SO: I would hope. I hope so.
JS: Shawn, I would like you to keep in contact with me by e-mail to let my
listeners know how things are going. And we'll probably have you again, back
on here on Backstage Live when it looks like we have one in the can, and the
best of luck to you and the fans. And if anyone wants to join up and join
your club, what's your website?
SO: Once more it's BattlestarFanclub.com and the address is
www.BattlestarFanclub.com.
JS: Shawn O'Donnell is the co-president of the Battlestar Galactica Fan Club.
Shawn, it's a great pleasure having you on. Have a great day.
SO: You too, thanks!
CureMode's Homepage
"Battlestar Galactica", the stylized "Battlestar Galactica" logo, and "Universal" logo are trademarks of Universal City Studios. ALL RIGHTS RESERVED.
These pages are for non-profit informational purposes with no intention of infringing upon the copyrights of the copyright owner.
|